Saturday 22 February 2014

CS-504 – Computer Graphics & Multimedia

RATIONALE:
The purpose of this subject is to introduce the concepts and techniques used in Computer
Graphics ,Animations & Multimedia.
PREREQUISITE :-
The students should have general idea about input/output devices and computing
fundamentals. In addition, a familiarity with general mathematical transformations is required.
Unit-I Introduction to Raster Scan displays, Pixels, Frame buffer, Vector & Character
generation, Random Scan systems, Display devices, Scan Conversion
techniques, Line Drawing: simple DDA, Bresenham’s Algorithm, Circle Drawing
Algorithms: Midpoint Circle drawing and Bresenham’s Algorithm, Polygon fill
algorithm: Boundary-fill and Flood-fill algorithms
Unit-II 2-D Transformation: Translation, Rotation, Scaling, Shearing, Reflection.
Inverse Transformation, Homogenous coordinate system, Matrices
Transformation, Composite Transformation. Windowing & Clipping: World
Coordinate System, Screen Coordinate System, Viewing Transformation, Line
Clipping & Polygon Clipping Algorithms
Unit-III 3-D Transformations: Translation, Rotation and Scaling. Parallel &
Perspective Projection:
Types of Parallel & Perspective Projection, Hidden Surface elimination: Depth
comparison, Back face detection algorithm, Painter’s Algorithm, Z-Buffer
Algorithm. Curve generation, Bezier and B-spline methods. Basic Illumination
Model: Diffuse reflection, Specular reflection, Phong Shading, Gouraud shading,
Ray Tracing, Color models like RGB, YIQ, CMY, HSV.
Unit-IV Multimedia : Characteristics of a multimedia presentation , Uses of Multimedia,
Text –Types, Unicode Standard ,text Compression, Text file formats, Audio-
Components of an audio system, Digital Audio, Digital Audio processing, Sound
cards, Audio file formats ,Audio Processing software ,Video-Video color spaces,
Digital Video, Digital Video processing, Video file formats.
Unit –V Animation: Uses of Animation, Principles of Animation, Computer
based animation, 3D Animation, Animation file formats, Animation softwares.
Compression: Lossless/Lossy Compression techniques, Image, Audio & Video
Compressions, MPEG Standards ,Multimedia Architecture, Multimedia
databases.

Recommended Text:
1. Rogers, "Procedural Elements of Computer Graphics", Tata McGraw Hill
2. Donald Hearn and M.P. Becker “Computer Graphics” Pearson Pub.
3. Parekh “Principles of Multimedia” Tata McGraw Hill
4. Maurya, “Computer Graphics with Virtual Reality System “ , Wiley India
5. Pakhira,”Computer Graphics ,Multimedia & Animation”,PHI learning
6. Andleigh, Thakral , “Multimedia System Design “ PHI Learning
W.

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